3d Ripper Dx Version 1.7 Download 1 [UPDATED]
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3d Ripper Dx Version 1.7 Download 1 [UPDATED]
How to Download and Use 3D Ripper DX Version 1.7
3D Ripper DX is a free software that allows you to capture 3D models and textures from any DirectX 6.x, 8.x or 9.x application. You can then import the captured geometry into 3D Studio Max or Maya and see all the details of each individual draw call, such as renderstate, shaders, vertex streams, index stream, etc. 3D Ripper DX is a powerful tool for 3D enthusiasts, modders, artists and developers who want to explore the inner workings of 3D graphics.
In this article, we will show you how to download and use 3D Ripper DX version 1.7, which is compatible with Windows XP/Vista/7/8/10/11 and supports DirectX 8 applications better than the latest version 1.8.2[^1^]. We will also provide some tips and tricks on how to get the best results from 3D Ripper DX.
Step 1: Download 3D Ripper DX Version 1.7
To download 3D Ripper DX version 1.7, you can visit the official website of Deep Shadows[^1^], the developer of the software. Alternatively, you can use this direct link[^2^] to download the installer from our software library. The file size is about 2.1 MB and it is virus-free.
Once you have downloaded the installer, run it and follow the instructions on the screen. You will need to choose a destination folder for 3D Ripper DX and agree to the license agreement. The installation process is quick and easy.
Step 2: Launch 3D Ripper DX and Configure It
After installing 3D Ripper DX, you can launch it from the Start menu or from the desktop shortcut. You will see a window like this:
In this window, you can configure some settings for 3D Ripper DX, such as:
The capture key: This is the key that you will press to capture a frame from the target application. The default key is F12, but you can change it to any other key that suits you.
The output folder: This is where the captured files will be saved. You can browse to any folder on your computer or use the default one.
The global monitoring mode: This is an option that allows you to capture frames from any DirectX application without launching it from 3D Ripper DX. However, this option may not work on Vista/Windows7 or may cause instability[^1^]. Therefore, we recommend that you disable it unless you really need it.
The force wireframe mode: This is an option that forces the target application to render in wireframe mode, which may help you to see the geometry better. However, this option may also cause some glitches or crashes[^1^]. Therefore, we recommend that you disable it unless you really need it.
After configuring these settings, click on OK to save them.
Step 3: Launch the Target Application from 3D Ripper DX
To capture frames from a DirectX application, you need to launch it from 3D Ripper DX. To do that, click on the Launch button in the main window of 3D Ripper DX and browse to the executable file of the target application. For example, if you want to capture frames from Half-Life 2, you need to browse to hl2.exe in your Steam folder.
Once you have selected the executable file, click on Open and wait for the target application to start. You will see a message like this in the corner of your screen:
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